Enrichment Classes

Arduino for Young Inventors - Fall $160

Instructor: Jonathan Yu, Jesse Yu, and Grace Yu
Age:10 -15 Years old
Duration: 8 Weeks

The course offers a fantastic opportunity to explore the charming computer and electrical engineering world using the Arduino microcontroller. The instructors will introduce circuits, wiring, Arduino hardware construction, and software coding, especially providing exciting hands-on projects.

Imagine learning to create electronic circuits and wire them up like a real engineer! Participants will get to know the Arduino microcontroller, a cool device that allows for the realization of inventions. From traffic lights to building unique ultrasonic sensors to measure distance, this course will ignite curiosity and inspire aspiring participants to become STEM superstars.
The course was created by an expert engineer from Qualcomm, who holds a Ph.D. in Electrical Engineering and knows all the secrets to making learning fun and engaging. The San Diego Science Association has offered this course for several years and received exceptional reviews.

Project Examples:
Color-changing LED light and Number Changing Device

**Participants are required to purchase the following Materials online"
Arduino Kit and Multimeter


Arduino for Young Inventors - Spring $240

Instructor: Jonathan Yu, Jesse Yu, and Grace Yu
Age:10 -15 Years old
Duration: 12 Weeks

The course offers a fantastic opportunity to explore the charming computer and electrical engineering world using the Arduino microcontroller. The instructors will introduce circuits, wiring, Arduino hardware construction, and software coding, especially providing exciting hands-on projects.

Imagine learning to create electronic circuits and wire them up like a real engineer! Participants will get to know the Arduino microcontroller, a cool device that allows for the realization of inventions. From traffic lights to building unique ultrasonic sensors to measure distance, this course will ignite curiosity and inspire aspiring participants to become STEM superstars.
The course was created by an expert engineer from Qualcomm, who holds a Ph.D. in Electrical Engineering and knows all the secrets to making learning fun and engaging. The San Diego Science Association has offered this course for several years and received exceptional reviews.

Project Examples:
Color-changing LED light and Number Changing Device

**Participants are required to purchase the following Materials online"
Arduino Kit and Multimeter


英文辩论 Public Forum / Lincoln Douglas Debate $620
Duration:30 Weeks
Instructor: Millburn High School Speech and Debate Team Members
Audience: Middle school students (Grades 6–8 or equivalent)
Note: Classes may be canceled due to conflicts with competitions. The total class remain 30

This course focuses on Public Forum (PF) and Lincoln Douglas (LD) debate for middle school students. Using current NSDA topics, students will practice debating in class to prepare for high school competition formats. The course develops advanced argumentation, critical thinking, research, and public speaking skills, providing students with a strong foundation to succeed on high school speech and debate teams
Reference: NSDA Topics
Course Flyer


英文演讲 English Speech and Congressional Debate $620
Duration: 30 weeks
Instructor: Millburn High School Speech and Debate Team Members
Audience: Grade 3-5 students
Prerequisite: No prior speech or debate experience required

Note: Some classes may be canceled due to conflicts with competitions; the total number of classes remains 30.

This course introduces 5th-grade students to the fundamental aspects of speech and public speaking, helping them build skills and confidence for future participation in high school speech and debate. The curriculum covers key speech events (Congress, Limited Preparation, Platform Speaking, and Interpretation), with a focus on critical thinking, public speaking, and research. Instruction will be adapted based on student interests and learning progress.
Course Flyer


趣味科学实验 (Fun Science Corner) $200
次数:学期课,每学期10周。秋季学期从9/13开始
教师:密尔本高中的 STEM 学生和 Bright Youth 成员
适合对象:3 至 6 年级学生

趣味科学实验是一门专为 9 至 12 岁好奇孩子设计的动手实践课程。每个活动都会探索一个全新主题,如物理、化学、生物、电学,以及可再生能源等现实话题。 通过有趣的实验和团队挑战,学生不仅学科学,更亲身体验科学,在过程中培养解决问题、合作与领导力等关键能力。本课程激发好奇心,鼓励批判性思维,让孩子发现科学与生活的紧密联系。

Duration: 10 weeks per semester, starting from 9/13 for Fall semester
Instructor: Millburn High School Stem Students and Bright Youth Members
Audience: 3rd-6th graders
Prerequisite: Basic Science Knowledge and Critical Thinking Skills

Note: Classes may be canceled due to conflicts and rescheduled later in the month.

The Fun Science Corner is a hands-on program for curious minds ages 9–12. Each project explores a new topic—like Physics, Chemistry, Biology, Electricity, and real-world themes such as renewable energy. Through exciting experiments and team challenges, students experience science while building problem-solving, collaboration, and leadership skills. This course sparks curiosity, encourages critical thinking, and connects science to everyday life.


围棋基础班 Go Beginner $600
时长:30周
授课老师:陈资博士
招生对象:任何年龄的围棋(Baduk/Weiqi)初学者

课程目标:
  • 向学生介绍围棋的基础知识,包括规则、历史以及下棋对认知能力的提升。
  • 通过充满乐趣且系统化的教学,培养学生的批判性思维、空间推理能力和专注力,
  • 为学生享受围棋乐趣并参加校际比赛做好准备。
课程大纲:
  • 游戏规则、气(liberties)与吃子(叫吃/打吃)
  • 棋盘构造(Board geography)、连接与断切
  • 基础死活问题(对杀与基础詰碁/死活题)
  • 布局基本原则(角、边、中腹)
  • 理解基础战略、围地与对杀(capturing races)
  • 为参加校际及青少年围棋比赛做准备
围棋课教学大纲

Duration: 30 weeks
Instructor: Dr. Chris Chen
Audience: Students of any age who are new to Go (Baduk/Weiqi)

Objective:
  • Introduce students to the fundamentals of Go, including the rules, history, and cognitive benefits of playing.
  • Build critical thinking, spatial reasoning, and concentration skills through fun, structured instruction,
  • preparing students to enjoy the game and participate in scholastic tournaments.
Curriculum:
  • Rules of the game, liberties, and capturing stones (atari)
  • Board geography, connection, and cutting
  • Basic life and death problems (semeai and basic tsumego)
  • Fundamental opening principles (corners, sides, and center)
  • Understanding basic strategy, territory, and capturing races
  • Preparing to play in scholastic and youth Go tournaments
GO Curriculum


Introduction to LEGO Robotics(8+yr)(EV3 31313 Set) $620
任课教师:李忠
乐高机器人初级班是给8岁及以上学生开的。他们以前有没有接触过乐高机器人不重要,但希望 他们喜欢玩乐高或者喜欢自己装一些东西。学生将用30节课完成11个有趣的项目。这些项目的难 度和复杂性会逐渐增加。想做一个机器人爪子来举起汽水罐吗?做一个万圣节门铃是不是挺好玩 ?你知道机器人也会跳舞和打棒球吗?这个班的学生们和他们的机器人们也将被训练成为绝地大 师。这个班用LEGO Mindstorms EV3 31313 set,因为新的LEGO Robot Inventor set功能没有那 么强,而且也不适合初学者上手学习。 这个班的每个项目都涉及按照一个建模指南构建一个乐高 机器人,通常在上课前完成。在课堂上,重点是玩得开心,了解EV3电机和传感器,体验EV3基 于拖放的编程语言,并了解一些解决问题的基本步骤。在本课程结束时,学生应该能比较自如地 使用EV3电机和传感器,并自己编写简单的EV3程序。学生需要自备一套EV3 31313 set 和一台 手提PC电脑。如果是苹果电脑,系统软件需要是MacOS 10.13或者更老的版本。Chromebook 不 合适。EV3 31313 set可以从老师那儿租。
The reason why we continue to use EV3 31313

Instructor: Zhong Li
The Introduction to LEGO Robotics class is to for students (age 8 and above) who have limited or no prior exposure to LEGO robotics but love to play with LEGO or build something. In this class, students will complete 11 fun projects with gradually increasing difficulty and complexity. Want to make a robot claw to lift a soda can? How about a Halloween doorbell? Do you know robot can dance and play baseball? In this class students and their robots will also be trained to become Jedi Masters. This class uses the LEGO Mindstorms EV3 31313 set because the new LEGO Robot Inventor set is not as versatile and might be too advanced for beginners.
Each project involves the construction of a LEGO robot with a step-by-step guide, normally done before class. In class, the emphasis is to have fun, learn about EV3 motors and sensors, experience with EV3’s drag-and-drop-based programing language, and expose to a few basics on problem solving. At the end of this class, students should be comfortable using EV3 motors and sensors and write simple EV3 programs themselves. A student need to bring to class an EV3 31313 set and a PC laptop (a Mac is ok if it has MacOS 10.13 or older). Chromebook is not suitable.


Intermediate LEGO Robitics(9+ yr) (EV3 31313 Set) $620
任课教师:李忠
乐高机器人中级班是给那些已经参加过乐高机器人初级班或对EV3编程有较好的了解的学生(9岁及以上)开的。在这个班上,学生将完成7个有趣的项目,加深他们对工程和编程的理解。学生们将建造一个可以在纸上绘制复杂图案的机器人,制作一个演示时间的时钟,创建一个能产生音乐的机器人,建造一个一级方程式赛车来与同学竞争,并建造一个看起来像蚂蚁,动起来也像蚂蚁的机器人。 与初级班类似,本班的重点是玩得开心,并学习一些有用的东西。每个项目都由一系列难度越来越大的任务/小型项目组成。我会引导学生为这些任务制定解决方案。学生可以按照自己的节奏完成全部或部分任务。每个项目都涉及按照一个建模指南构建一个乐高机器人,通常在上课前完成。本课程的目标是介绍并重申解决问题的过程:根据目标和所需部分/操作了解任务,开发完成任务的逻辑解决方案,以及使用 EV3 编程语言实现逻辑解决方案。在本课程结束时,学生应该能够自己开发较复杂的EV3程序。这个班用LEGO Mindstorms EV3 31313 set。学生需要自备一套EV3 31313 set 和一台手提PC电脑。如果是苹果电脑,系统软件需要是MacOS 10.13或者更老的版本。Chromebook 不合适。

The reason why we continue to use EV3 31313

Instructor: Zhong Li
The Intermediate LEGO Robotics class is to for students (age 9 and above) who have taken the Introduction to LEGO robotics class or have good knowledge about EV3 programming. In this class, students will complete 7 fun projects that will deepen their understanding on engineering and programming. Students will build a robot that can draw sophisticated patterns on paper, make an analog clock that actually works, create a music-making robot, construct a Formula One race car and compete against classmates, and build an ant robot that looks like an ant and move like an ant.
Similar to the introduction class, the emphasis of this class is to have fun and learn something useful along the way. A series of tasks/mini-projects with increasing difficulty within each project are given. Students are guided to develop solutions to those tasks. Students can progress at their own pace to finish all or a subset of the tasks. Each project involves the construction of a LEGO robot with a step-by-step guide, normally done before class. A goal of this class is to introduce and reiterate the process of problem solving: understand a task in terms of the goal and parts/actions required, develop a logical solution to complete the task, and implement the logic using the EV3 programing language. At the end of this class, students should be comfortable developing sophisticated EV3 programs themselves. This class uses the LEGO Mindstorms EV3 31313 set. A student need to bring to class an EV3 31313 set and a PC laptop (a Mac is ok if it has MacOS 10.13 or older). Chromebook is not suitable.


Advanced LEGO Robitics (10+ yr) (EV3 31313 Set) $620
任课教师:李忠
乐高机器人高级班是给参加了乐高机器人中级班或有较强EV3编程能力的学生(10岁及以上)开的。与中级班类似,学生将完成7个有趣的项目,巩固他们对工程和编程的理解。想知道如何使用智能手机控制 R2D2 机器人吗?构建一个app来控制赛车是不是挺cool?所有乐高机器人课中最受欢迎的项目之一是按照国际竞争规则创建自己的相扑机器人来与同学竞争。对于那些关注机器人竞争的人来说,你还会学到如何控制你的机器人来驾驭迷宫。 与中级班类似,这个课程的重点是玩得开心,学习一些有用的东西,特别注重如何解决问题。每个项目都由一系列难度越来越大的任务/小型项目组成。我会引导学生为这些任务制定解决方案。学生可以按照自己的节奏完成全部或部分任务。每个项目都涉及按照一个建模指南构建一个乐高机器人,通常在上课前完成。在课堂上,我会再次强调解决问题的过程:根据目标和所需部分/操作了解任务,开发完成任务的逻辑解决方案,以及使用 EV3 编程语言实现逻辑。在本课程结束时,学生应该能够轻松地开发复杂的EV3程序。这个班用LEGO Mindstorms EV3 31313 set。学生需要自备一套EV3 31313 set 和一台手提PC电脑。如果是苹果电脑,系统软件需要是MacOS 10.13或者更老的版本。Chromebook 不合适。

The reason why we continue to use EV3 31313

Instructor: Zhong Li
The Advanced LEGO Robotics class is to for students (age 10 and above) who have taken the Intermediate LEGO robotics class or have good knowledge about EV3 programming. Similar to the intermediate class, students will work on 7 fun projects that will solidify their understanding on engineering and programming. Want to know how to use your smartphone to control a R2D2 robot? How about building an app to control a race car? One of the most popular projects is to create your own sumo robot according to international competition rules and compete against your classmates. For those with an eye on robotic competition, you will also learn to control your robot to navigate a maze all by itself.
Again, the emphasis of this class is to have fun and learn something useful along the way, with special focus on problem solving. A series of tasks/mini-projects with increasing difficulty within each project are given. Students are guided to develop solutions to those tasks. Students can progress at their own pace to finish all or a subset of the tasks. Each project involves the construction of a LEGO robot with a step-by-step guide, normally done before class. In class, the emphasis is again on the process of problem solving: understand a task in terms of the goal and parts/actions required, develop a logical solution to complete the task, and implement the logic using the EV3 programing language. At the end of this class, students should be comfortable developing sophisticated EV3 programs themselves. This class uses the LEGO Mindstorms EV3 31313 set. A student need to bring to class an EV3 31313 set and a PC laptop (a Mac is ok if it has MacOS 10.13 or older). Chromebook is not suitable.


3D Design, Printing & Strategy Game $620
Duration: 30 weeks
Instructor: Zhong Li
Audience: Students 5th grade and above
Equipment: Students should bring a laptop with wifi access

Objective:
Help students build the mindset and skills of a Thinker, Innovator, Maker, and Orator (TIMO), preparing them to be creative, strategic, and future-ready through hands-on learning, games, and public speaking.

Curriculum:
● Critical thinking and teamwork through Spades card game
● 3D design and 3D printing
● Public speaking and storytelling

Overview:
1. Think ahead like strategists through playing Spades. Students will sharpen critical thinking, planning, adaptability, and teamwork — learning to analyze situations, make smart decisions, and adjust their approach just like real-world innovators and leaders.
2. Invent like makers by exploring 3D design and 3D printing. Students will brainstorm, sketch, prototype, and print their own inventions using kid-friendly digital tools, turning creative ideas into real-world creations while discovering the intersection of technology and creativity.
3. Communicate like leaders through public speaking and storytelling. Students will present their designs, strategies, and projects with confidence, building clear and persuasive communication skills essential in the age of AI and innovation.
4. Throughout the class, students will strengthen their ability to think creatively, act strategically, and express their ideas effectively — preparing them to thrive in an ever-changing world.


数学萌芽 Math Sprouts $640
次数:30 周。
教师:陈资
招生对象:一、二年级学生

课程简介 本课程面向 1–2 年级学生,以公立学校数学课程为基础,通过 Extension & Enrichment(拓展与提高),帮助孩子在扎实掌握基础知识的同时,建立良好的数感和数学思维。

课程注重数学兴趣与思维启蒙,通过生动有趣的数学活动、互动练习和问题解决,引导孩子观察、比较、发现规律,并尝试用不同的方法解决问题。课程不仅关注计算的准确性,更鼓励孩子理解"为什么",培养他们的观察力、表达力和解决问题的兴趣,让孩子在轻松、有趣的学习过程中逐渐建立数学自信。

教材目前计划参考新加坡数学(Singapore Math)Intensive Practice 系列,并结合课堂教学需要进行补充和调整。
数学萌芽教学大纲

Duration: 30 weeks
Instructor: Zi Chen
Audience: Students in Grade 1-2

Course Overview
This course is designed for 1st–2nd grade students, based on the public school math curriculum, to help children build a strong number sense and mathematical mindset through Extension & Enrichment, while thoroughly mastering foundational knowledge.

The course focuses on sparking interest in math and inspiring critical thinking. Through engaging math activities, interactive exercises, and problem-solving, it guides children to observe, compare, discover patterns, and attempt to solve problems using various approaches. Beyond computational accuracy, the course encourages children to understand the "why," fostering their observation skills, communication, and interest in problem-solving, helping them gradually build confidence in math within a relaxed and enjoyable learning environment.

The curriculum is currently planned to reference the Singapore Math Intensive Practice series, supplemented and adjusted according to classroom needs.
Math Sprouts Curriculum


数学启航 Math Pathfinders $640
次数:30 周。
教师:孙悦
招生对象:三、四年级学生

《数学启航》专为三、四年级学生打造,将课内知识融入趣味十足的游戏、动手探索与策略挑战之中。孩子们在破解密码、折纸几何、条形图解题、玩 Nim 必胜策略的过程中,建立扎实的数感、空间思维和独立解题的信心。课程紧贴新泽西州教学大纲,并为学有余力、渴望挑战的孩子持续提供进阶题与延伸资源。
教学大纲

Duration: 30 weeks
Instructor: Yue Sun
Audience: Grade 3-4

Math Pathfinders turns the grade 3–4 curriculum into a playground of puzzles, games, and hands-on discovery. Students crack codes, fold origami, master bar-model word problems, and outsmart strategy games like Nim — building number sense, spatial intuition, and a lasting love of problem-solving. Closely aligned with the New Jersey school curriculum, with extra challenges always available for curious kids who want to push further.
Course syllabus


数学进阶 Math Trailblazer $640
次数:30 周。
教师:孙悦
招生对象:五、六年级学生

《数学进阶》带领五、六年级学生跳出课本,走进数学经典名题的世界——100号储物柜问题、鸡兔同笼、抽屉原理、辛普森悖论、费米估算、斐波那契数列……课程引导孩子用多种方法剖析同一道题,培养严谨的逻辑推理与多角度思考能力,无论是想深入探索数学之美,还是日后有意尝试竞赛,这里都是绝佳的起点。内容与学校进度紧密衔接,并为热爱挑战的孩子提供丰富的进阶拓展。
教学大纲

Duration: 30 weeks
Instructor: Yue Sun
Audience: Grade 5-6

Math Trailblazer takes grade 5–6 students beyond the textbook and into the world of classical mathematical problems — the 100 Lockers, Chickens-and-Rabbits, the Pigeonhole Principle, Simpson's Paradox, Fermi estimation, Fibonacci, and more. Students learn to attack a single problem from multiple angles, building the kind of deep reasoning skills that serve any curious mind, whether or not competitions are ever on the horizon. Curriculum-aligned, with optional extension challenges for the most determined problem-solvers.
Course syllabus


数学探索 Math Explorer $640
次数:30 周。
教师:陈资
招生对象:七、八年级学生

课程简介
本课程面向 7–8 年级学生,以公立学校数学课程为基础,通过 Extension & Enrichment(拓展与提高),在巩固校内知识的基础上进一步深化数学概念,提升学生的逻辑推理和问题解决能力。

课程注重数学知识之间的联系与灵活运用,通过具有挑战性的数学问题、综合应用和多种解题方法,引导学生深入思考"为什么"和"还有没有其他方法"。课程鼓励学生建立清晰、严谨的数学表达,培养分析问题、发现规律、提出策略和解决复杂问题的能力,并为后续更高阶的代数、几何及其他数学学习打下基础。

教材将根据课程目标和学生实际情况选择,并结合新加坡数学(Singapore Math)和AoPS等体系的相关教材进行补充和拓展,也方便与竞赛数学对接。
数学探索教学大纲

Duration: 30 weeks
Instructor: Zi Chen
Audience: Students in Grade 7-8

Course Overview
This course is designed for 7th–8th grade students, based on the public school math curriculum, to further deepen mathematical concepts, enhance logical reasoning, and elevate problem-solving abilities through Extension & Enrichment on top of consolidating school material.

The course emphasizes the connection and flexible application of mathematical knowledge. Through challenging math problems, comprehensive applications, and multiple solution approaches, it guides students to think deeply about the "why" and "are there other methods?" The course encourages students to establish clear, rigorous mathematical expression, fostering their skills in problem analysis, pattern discovery, strategy formulation, and complex problem-solving—laying a solid foundation for subsequent higher-level algebra, geometry, and other advanced math studies.

Teaching materials will be selected according to course goals and student needs, supplemented and expanded using curricula such as Singapore Math and Art of Problem Solving (AoPS), also allowing for seamless alignment with contest mathematics.
Math Explorer Curriculum


珠心算 Abacus Mental Math 5-8 $600
次数:30 周
学生:年龄5-8岁
教师:甘娅丽, 用中文授课。

珠心算(或称珠算式心算)是一种运用算盘原理的计算方法,学习者在熟练掌握算珠技巧后,通过训练在脑海中形成“虚盘”影像,在大脑中完成复杂的加、减、乘、除、开方等运算。 课程特色是将传统教具算盘与现代化珠心算助教系统相结合。算盘能将“实物操作→表象建立→心算迁移”融合,而助教系统则提供多维度训练,共同形成学生独特的“数学与算力”智慧链。 珠心算的功能在于循序渐进培养心算能力,可提高儿童的注意力、记忆力、观察力、想象力和思维能力,从而达到开发左右脑智力的目标。它也是一门全球性课程,设有多种国际赛事。
教学大纲

Duration: 30 weeks
Students: 5–8 years old.
Teacher: Ms. Yali Gan, Instruction in Mandarin.

Mental abacus (or abacus-based mental calculation) is a calculation method that uses the principles of the abacus. After mastering the abacus techniques, learners train to form a "virtual abacus" image in their minds, allowing them to complete complex calculations such as addition, subtraction, multiplication, division, and square roots entirely in their brains. The course is characterized by combining the traditional abacus teaching tool with a modern mental abacus assistant system. The abacus integrates "physical operation → image formation → mental calculation transfer," while the assistant system offers multi-dimensional training, together forming the students' unique "mathematics and calculation power" intelligence chain. The function of mental abacus is to gradually cultivate mental calculation ability, which can improve children's attention, memory, observation, imagination, and thinking skills, thereby achieving the goal of developing both the left and right brain's intelligence. It is also a global curriculum with various international competitions.
Course syllabus


竞赛数学 (Competition Math) $640
次数:30 周。
教师:陈哲 Zhen Chen
招生对象:六至七年级

《竞赛数学课》面向六至七年级学生,帮助他们系统掌握中学数学竞赛中最核心的思维模式。课程带领学生跳出常规课本练习,学习如何识别题型家族、选择高效策略,并清晰表达解题过程。课程覆盖代数、比例、数列、数论、几何、组合、概率、统计、逻辑推理与跨领域综合问题等主要竞赛模块。通过经典例题讲解、标准解法训练、变式拓展与限时混合练习,学生将逐步建立面对 Math Kangaroo、MOEMS、Math League、MathCounts、AMC 8 以及未来更高阶竞赛所需要的信心、灵活性与系统化解题能力。

教学大纲

Duration: 30 weeks
Instructor: Zhe Chen
Audience: Grade 6-7

Competition Math prepares grade 6–7 students for the core thinking patterns behind middle-school math competitions. Students move beyond routine textbook exercises and learn how to recognize problem families, choose efficient strategies, and explain their reasoning clearly. The course covers major competition domains including algebra, proportional reasoning, sequences, number theory, geometry, combinatorics, probability, statistics, logic, and cross-domain problem solving. Through guided examples, canonical solution methods, variation practice, and timed mixed reviews, students build the confidence and flexibility needed for Math Kangaroo, MOEMS, Math League, MathCounts, AMC 8, and future advanced competitions.

Course syllabus


速算 Mental Math $640
次数:30 周
教师:陈哲 Zhen Chen
招生对象:四至六年级

训练学生把数字看成“结构”和“模式”,而不仅仅是一步步计算。本课程不仅覆盖常规四则运算与速算技巧,也系统训练估算、分数、小数、百分数、乘法结构、乘方开方、几何公式、概率统计、数论、罗马数字与进制转换等数感题型。学生将学习如何快速识别题目背后的隐藏结构,判断它属于哪一类经典题型,并在限时环境下准确运用最高效的方法。课程以 Math League 数感竞赛为重要目标,同时为更广泛的竞赛数学学习打下扎实基础。

教学大纲

Duration: 30 weeks
Instructor: Zhe Chen
Audience: Grade 4-6

Mental Math Class trains students to see numbers as patterns, not just calculations. This course goes beyond ordinary arithmetic drills and builds fast recognition across mental computation, estimation, fractions, percents, powers and roots, geometry formulas, probability, statistics, number theory, Roman numerals, and base conversion. Students learn to identify the hidden structure of a problem, classify it into a familiar pattern, and apply the fastest reliable method with accuracy under time pressure. Designed for Math League number sense preparation, the course also builds the numerical fluency and pattern-recognition foundation needed for broader competition math.

Course syllabus


Intro to Programming (11+ yrs) (online) $500
Duration: 15 weeks, 2 hrs/week Instructor: Albert Wen Audience: 11+ years

This course introduces students aged 11 and up to programming with Java—an ideal first language for building a strong foundation in coding principles. Students will learn universal programming concepts and turn them into simple games and simulations.


Course Features & Requirements:
  * Extended Learning: This is an extended, one-hour class format to ensure students have ample time to complete assignments and discuss challenges directly with the instructor.
  * Format: Virtual class conducted live via Zoom.
  * Schedule: Two classes per week (Tuesday and Saturday evenings), offered during the Fall semester only.
  * Prerequisites: Students must have access to a computer with a reliable internet connection.

**本编程课为一周两堂(预定星期二与星期六, 可根据学生需要调整)一学期结束。讲师和学员会有更好的互动与习题跟进时间。


国际象棋基础班 (五岁以上)(Western Chess Beginner) $530
Duration: 30 weeks
Instructor: Andrew Chan
Audience: Students of any age who are new to chess

Objective:
  • Introduce students to the fundamentals of Western chess, including the rules, history, and benefits of playing.
  • Build critical thinking, problem-solving, and concentration skills through fun, structured instruction,
  • preparing students to enjoy the game and participate in scholastic tournaments.

Curriculum:
  • Rules of the game and piece movements
  • Chess notation (how to read and write chess moves)
  • History of chess
  • Basic checkmates and fundamental opening principles
  • Understanding basic strategy and tactics
  • Preparing to play in scholastic tournaments


国际象棋中级班 (Western Chess Intermediate) $530
Instructor: Andrew Chan
Duration: 30 weeks
Instructor: Andrew Chan
Audience: Students who have completed the beginner course or already know basic chess rules and have some playing experience

Objective:
Help students improve their chess skills through deeper understanding of game strategy, essential tactics, and practical endgames. Build their ability to think ahead and confidently compete at a higher level of play.
Curriculum:
● Thinking ahead and finding the best move
● Popular openings and common mistakes to avoid
● Core tactical skills: *Double attack (fork) *Pin *Skewer *Discovered *attack *Combinations
● Basic endgames
● Guided game play and review sessions
Overview:
1. Strengthen strategic thinking across all three phases of the game (opening, middlegame, endgame).
2. Master essential tactics and sharpen visualization and calculation skills.
3. Gain practical experience through guided play and review of games, preparing students to compete more confidently in tournaments and casual play.
© Copyright Millburn Institute of Talent, All Right Reserved. info@millburntalent.org